Topics
- Introduction to C#
- Branching and Looping
- Object-Oriented Programming
- Adding Behavior into your Apps
- Building a Console Application
- Method Parameters and Constructors
- Collections
- Debugging and Exceptions
- Inheritance and Polymorphism
- GC Fundamentals
- Managing Non-Memory Resources
- Using Async and Await
- Writing Multithreaded Mobile Applications
- Introduction to Thread Safety and Synchronization
- More about Synchronization
Audience
This course is for developers that are already experienced with Xamarin, but want to deepen their C# knowledge.
Prerequisites
Students should have significant previous experience with the C# programming language and familiarity with object-oriented programming concepts such as inheritance and interfaces. Knowledge of or experience with the Native iOS SDK’s are a big plus.
Duration
Five days
Outline for Xamarin C# Training
1. Introduction to C#
Install Visual Studio and code your first C# program; intended for people new to programming.
2. Branching and Looping
Use conditionals and loops to evaluate information and make decisions in your programs.
3. Object-Oriented Programming
Organize your C# code according to the core guidelines of Object-Oriented Programming.
4. Adding Behavior into your Apps
Use properties to control access to your class's data and methods to implement the class's operations.
5. Building a Console Application
Apply your C# knowledge to code, compile, and test a full application.
6. Method Parameters and Constructors
Use optional and output parameters to make methods more flexible; use constructors to initialize objects.
7. Collections
Organize your data collections using built-in C# arrays and .NET library classes.
8. Debugging and Exceptions
Use the Visual Studio debugger and C# exceptions to locate and fix errors in your programs.
9. Inheritance and Polymorphism
Use inheritance to model related types and polymorphism to write generic code.
10. GC Fundamentals
Work cooperatively with the Garbage Collector to boost the performance of your app.
11. Managing Non-Memory Resources
Use IDisposable, Finalizers, and SafeHandles to release non-memory resources in Mono/.NET apps.
12. Using Async and Await
Use async and await to invoke code asynchronously so your app can interact with the user while processing another request.
13. Writing Multithreaded Mobile Applications
Use the Task API to perform work on background threads.
14. Introduction to Thread Safety and Synchronization
Use the Monitor class and the lock keyword to synchronize access to shared data and make your code thread safe.
15. More about Synchronization
Use specialized techniques for synchronizing access to shared data and coordinating the activity of multiple threads.