Topics

  • Introduction to Xamarin.iOS
  • Introduction to the Xamarin Designer for iOS
  • Introduction to Cross-Platform Mobile Development
  • Fundamentals of TableViews
  • Customizing TableViews
  • Consuming REST-based Web Services
  • SQLite and Mobile Data
  • Navigation Patterns
  • Introduction to Backgrounding: Running Finite-Length Tasks
  • Maps and Location
  • Touch and Gestures
  • Auto Layout and Constraints
  • Mobile Application Architecture

Audience

  • Mobile developers who use Microsoft Visual Studio in an individual-based or team-based, small-sized to large development environment who want to learn developing Native Mobile Apps using the Xamarin platform.
  • Native iOS App developers who want to learn developing Native Mobile Apps using the Xamarin platform.

Prequisites

Students should have significant previous experience with the C# programming language and familiarity with object-oriented programming concepts such as inheritance and interfaces. Knowledge of or experience with the Native iOS SDK’s are a big plus.

Duration

Five days

Outline for Xamarin iOS Training

1. Introduction to Xamarin.iOS+C34:C71

Code your first Xamarin.iOS app: create a project, define the UI, and implement behavior.

2. Introduction to the Xamarin Designer for iOS

Use the Xamarin.iOS Storyboard Designer to design a responsive, multi-screen application.

3. Introduction to Cross-Platform Mobile Development

Reduce the amount of code you must write by sharing your business logic across platforms.

4. Fundamentals of TableViews

Display a data collection using the iOS UITableView.

5. Customizing TableViews

Create a unique look for your Table View rows by implementing a custom UITableViewCell.

6. Consuming REST-based Web Services

Users expect to access their information any time from any location using any device. This leads most app developers to store data in the cloud and retrieve it as needed from client devices. REST-based web services are the dominant strategy for this type of device-to-server communication. In this course, you will see how to consume REST-based web services with HttpClient using both the managed networking stack and the platform-specific handlers that boost performance. You will also learn some common strategies for dealing with the unique challenges that mobile devices face when communicating over the network.

7. Working with SQLite and Mobile Data

Many apps need to store data locally on the device so it is available even when network access is unreliable. User preferences, data files, and relational data can all fall into this category. This course starts with a survey of the local-storage options available to you in your Xamarin applications. It then concentrates on storing relational data using a SQLite database. By the end of the course, you will have seen how to identify the proper location for your database file and how to insert, update, retrieve, and delete data efficiently using asynchronous I/O calls.

8. Navigation Patterns

Implement the stack, tab, master-detail, and pager UI navigation patterns.

9. Introduction to Backgrounding: Running Finite-Length Tasks

Use the Finite-length Task API to save application state as your app enters the background.

10. Maps and Location

Use CoreLocation to determine the device’s location and MapKit to add mapping capabilities to your Xamarin.iOS app.

11. Touch and Gestures

Use UIView touch events to build a multi-touch drawing application and gesture detectors to manipulate an image.

12. Auto Layout and Constraints

Use Constraints and Size Classes to build a responsive UI that adapts to different screen sizes and orientations.

13. Mobile Application Architecture

Learn common architectural principals and styles to properly structure your mobile app.