06/20/2022 - 06/24/2022
10:00 AM - 06:00 PM
Online Virtual Class
USD $3,450.00
Enroll
08/29/2022 - 09/02/2022
10:00 AM - 06:00 PM
Online Virtual Class
USD $3,450.00
Enroll
10/03/2022 - 10/07/2022
10:00 AM - 06:00 PM
Online Virtual Class
USD $3,450.00
Enroll

Objectives

  • Develop a thorough understanding of the Swift programming language
  • Understand iOS application development architecture
  • Gain familiarity with Xcode and other Apple development tools
  • Design app UIs using storyboards
  • Build a network connected app
  • Use best practices for targeting both iPhone and iPad devices

Prerequisites

  • Experience with an object-oriented programming language such as Java, Objective-C, C#, or
  • C++
  • Familiarity with using OS X and an iOS-based device

Duration

5 Days

Outline for iOS 10 Development with Swift Training

1. Introduction

  • iOS Devices
  • iOS Operating System
  • Programming Languages
  • Xcode and Other Tools
  • iOS SDK
  • Apple Developer Program

2. Swift Fundamentals

  • Introduction
  • Playgrounds
  • Statements
  • Constants and Variables
  • Basic Types
  • Conditionals and Loops
  • Optionals
  • Functions
  • User Defined Types
  • Automatic Reference Counting (ARC)

3. Unit Testing

  • Introduction
  • XCTest Framework
  • Xcode Service

4. iOS App Architecture

  • Introduction
  • Model-View-Controller (MVC)
  • View Controllers
  • Storyboards
  • Outlets
  • Actions

5. Auto Layout

  • Introduction
  • Autoresizing Masks
  • Constraints
  • Insufficient Constraints
  • Misplaced Views
  • Conflicting Constraints
  • Content Hugging and Compression Resistance
  • Variations

6. More Swift

  • Computed Properties
  • Property Observers
  • Inheritance
  • Access Control
  • Type Casting
  • Initialization
  • Deinitialization
  • Collections

7. Storyboards

  • Scenes
  • Segues
  • Moving Data Between Controllers
  • Navigation Controller

8. Protocols

  • Introduction
  • Optional Members
  • Loose Coupling

9. Table Views

  • Introduction
  • Styles
  • Data Sources and Delegates

10. More Swift

  • Extensions
  • Function Types
  • Closures

11. Error Handling

  • Introduction
  • Representing and Throwing Errors
  • Handling Errors
  • Cleanup Actions
  • Guards

12. Networking

  • URL Loading System
  • NSURLSession
  • Asynchronous Downloads
  • Strings and Images
  • JSON
  • Multithreading

13. Local Storage

  • User Defaults
  • Sandboxing
  • Working with Files
  • Archiving
  • SQLite
  • Core Data

14. Multitouch, Taps, and Gestures

  • Introduction
  • Touches
  • Taps
  • Notification Methods
  • Gesture Recognizers

15. Drawing

  • Core Graphics and Quartz 2D
  • Points, Coordinates, and Pixels
  • Graphics Context

16. Animation

  • Core Animation
  • UIView Core Animation Blocks
  • Animation Curves
  • Transformations

17. App States

  • Introduction
  • Best Practices
  • States
  • Lifecycle
  • Moving to the Background
  • Memory Usage
  • Background Execution

18. Notifications

  • Local Notifications
  • Push Notifications

19. Core Location Framework

  • Basics
  • Location Accuracy
  • Distance Filter
  • Calculating Distances
  • Compass
  • MapKit

20. Localization

  • Introduction
  • Resources
  • Language and Region
  • Locale
  • Text, Dates, and Numbers

21 Running on a Physical Device

  • Introduction
  • Project Configuration
  • Launching an App

22. Performance and Power Optimization

  • Introduction
  • Measuring Performance
  • Responsiveness
  • Memory Usage
  • Networking

23. Deployment

  • Icons and Launch Images
  • Archiving
  • Distribution
  • iTunes Connect

24. Conclusion