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Module 1: Getting Started
This module introduces the .NET Framework and the software development life
cycle. It also describes the key features of Visual Studio 2005.
Lessons
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Introduction to Microsoft .NET and the .NET Framework |
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Introduction to the Software Development Life Cycle |
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Exploring Visual Studio 2005 |
Lab 1: Getting Started
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Working in the Development Environment |
After completing this module, students will be able to:
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Describe Microsoft .NET and the .NET Framework. |
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Describe the software development life cycle. |
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Explain the key features of Visual Studio 2005. |
Module 2: Creating a Simple Windows Forms Application
This module explains how to create a Windows Forms application, how to add
controls to a form, and how to compile and run the application.
Lessons
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Creating a Windows Forms Project |
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Adding Controls to a Windows Forms Project |
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Compiling and Running a Windows Forms Project |
Lab 2: Creating a Simple Windows Forms Application
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Creating a Windows Forms Application |
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Adding Controls to the Main Form |
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Compiling and Testing the Application |
After completing this module, students will be able to:
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Create a Windows Forms project. |
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Add controls to a Windows Forms project. |
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Compile and run a Windows Forms project. |
Module 3: Programming Fundamentals
This module explains important programming concepts and terminology. It also
covers the main elements of a program and explains how to create and work with
items such as functions, properties, and methods. Finally, this module provides
guidelines on areas such as naming conventions and code documentation.
Lessons
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Understanding Programming Concepts |
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Defining Program Structure and Flow |
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Styling and Writing Code |
Lab 3: Programming Fundamentals
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Displaying the Current Date on a Form |
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Adding a New Form to the Application |
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Adding Controls to the New Form |
After completing this module, students will be able to:
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Explain basic programming concepts. |
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Define program structure and flow. |
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Explain guidelines for styling and writing
code. |
Module 4: Data Types and Variables
This module introduces data types, variables, and constants and explains how
to use them. It also explains how to use collections and data type
conversion.
Lessons
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Introduction to Data Types |
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Defining and Using Variables |
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Defining and Using Collections |
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Converting Data Types |
Lab 4: Data Types and Variables
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Implementing Variables and Constants |
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Implementing Arrays and Enumerations |
After completing this module, students will be able to:
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Explain the main features of data types. |
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Define and use variables. |
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Define and use collections. |
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Explain data type conversion. |
Module 5: Controlling Program Execution
This module describes how to control program execution by writing
expressions, conditional statements, and iteration statements.
Lessons
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Writing Expressions |
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Creating Conditional Statements |
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Creating Iteration Statements |
Lab 5: Controlling Program Execution
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Checking User Input |
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Enabling and Disabling Controls |
After completing this module, students will be able to:
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Write expressions that contain operators. |
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Create conditional statements. |
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Create iteration statements. |
Module 6: Fundamentals of Object-Oriented Programming
This module introduces students to the concepts of object-oriented
programming, defines important terminology, and shows the syntax for defining
classes and creating instances.
Lessons
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Introduction to Object-Oriented Programming |
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Defining a Class |
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Creating a Class Instance |
Lab 6: Fundamentals of Object-Oriented Programming
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Creating a SalesPerson Class |
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Creating and Using a SalesPerson Object |
After completing this module, students will be able to:
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Describe the essential features of object-oriented programming. |
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Define a class. |
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Create a class instance. |
Module 7: Creating Object-Oriented Applications
This module describes how to design classes by using the Class Designer tool
in Visual Studio, and also describes how to use inheritance and interfaces.
Lessons
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Designing Classes with the Class Designer Tool |
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Implementing Inheritance |
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Defining and Implementing Interfaces |
Lab 7: Creating Object-Oriented Applications
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Creating a Base Class |
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Creating Derived Classes |
After completing this module, students will be able to:
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Design classes with the Class Designer tool. |
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Implement inheritance. |
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Define and implement interfaces. |
Module 8: Building a User Interface
This module explains how to develop an application by using features such as
modal and modeless forms, menus, toolbars, status bars, tool tips, and the
HelpProvider control.
Lessons
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Managing Forms and Dialog Boxes |
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Creating Menus and Toolbars |
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Providing User Assistance |
Lab 8: Building a User Interface
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Adding a Menu and a Toolbar to an Application |
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Adding a Status Bar and Tooltips to an
Application |
After completing this module, students will be able to:
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Manage forms and dialog boxes. |
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Create menus and toolbars. |
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Provide user assistance. |
Module 9: Validating User Input
This module explains how to restrict user input on a form, and how to use
field-level and form-level validation.
Lessons
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Restricting User Input |
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Implementing Field-Level Validation |
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Implementing Form-Level Validation |
Lab 9: Validating User Input
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Adding an ErrorProvider Component to a Form |
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Providing Visual Cues to the User by Enabling an OK
Button |
After completing this module, students will be able to:
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Restrict user input. |
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Implement field-level validation. |
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Implement form-level validation. |
Module 10: Debugging and Exception Handling
This module introduces students to the types of errors that can occur in an
application, and describes how to use a combination of debugging and exception
handling to detect and diagnose these errors.
Lessons
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Types of Errors |
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Debugging Applications |
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Handling Exceptions in Applications |
Lab 10: Debugging and Exception Handling
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Detecting Logic Errors |
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Handling Run-Time Errors |
After completing this module, students will be able to:
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Describe the types of errors that can occur in an application. |
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Debug an application. |
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Handle exceptions in an application. |
Module 11: Accessing Data
This module introduces students to data access in .NET Framework
applications, and shows how to access data both by using the Visual Studio
integrated development environment (IDE) and by writing code.
Lessons
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Overview of Data Access |
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Accessing Data by Using the Visual Studio 2005 Integrated Development
Environment |
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Programmatic Access to Data |
Lab 11: Accessing Data
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Displaying Data by Using a DataGridView Control |
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Access Data Programmatically by Using ADO.NET |
After completing this module, students will be able to:
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Describe the key features of data access in a .NET Framework
application. |
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Access data by using tools in the Visual Studio 2005 IDE. |
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Access data programmatically by using ADO.NET and the XmlReader
class. |
Module 12: Creating Web Applications and XML Web Services
This module introduces students to ASP.NET, and describes how to create
simple Web applications and XML Web services.
Lessons
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Creating Web Applications |
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Creating and Using XML Web Services |
Lab 12: Creating Web Applications and XML Web Services
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Creating a Web Application |
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Creating and Using an XML Web Service |
After completing this module, students will be able to:
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Create a Web application in ASP.NET. |
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Create and use an XML Web Service in ASP.NET. |
Module 13: Exploring .NET Framework 3.0 Technologies
This module introduces the new .NET Framework 3.0 technologies and explains
how to create a Windows Presentation Foundation application and a Windows
Communication Foundation service.
Lessons
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Introduction to the .NET Framework 3.0 Technologies |
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Introduction to Windows Presentation Foundation |
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Introduction to Windows Communication
Foundation |
Lab 13: Exploring .NET Framework 3.0 Technologies
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Building a Windows Presentation Foundation Application |
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Building a Windows Communication Foundation Service |
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Accessing a Windows Communication Foundation Service from a Windows
Presentation Foundation Client |
After completing this module, students will be able to:
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Describe the .NET Framework 3.0 technologies. |
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Describe the main features of Windows Presentation Foundation. |
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Describe the main features of Windows Communication
Foundation. |
Module 14: Testing and Deploying Microsoft .NET Framework
Applications
This module provides an overview of software testing and explains how to use
the Object Test Bench (OTB). It also explains how to deploy Microsoft .NET
Framework applications by using both Windows Installer and ClickOnce.
Lessons
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Overview of Testing |
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Creating Object Test Bench Objects |
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Deploying Microsoft .NET Framework Applications |
Lab 14: Testing and Deploying Microsoft .NET Framework
Applications
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Testing an Application |
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Deploying an Application by Using ClickOnce |
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Deploying an Application by Using Windows
Installer |
After completing this module, students will be able to:
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Describe the main features of application testing. |
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Create object test bench objects. |
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Deploy Microsoft .NET Framework applications.
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