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Home > Training > Java > Introduction to Java using Oracle JDeveloper 11g Training

Introduction to Java using Oracle JDeveloper 11g Training

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Course#: WA1884

This course introduces the Java programming language and how to develop Java applications using Oracle 11g. Students learn the syntax of the Java programming language, object-oriented programming using Java, exception handling, generics, collections, and file input/output (I/O). During the course, students will develop and test Java applications using Oracle 11g.

Throughout the course students will also work on a "project" which develops a complex Java application by applying principles learned to meet changing application requirements. This project is intended to simulate the programming environment they would encounter in real-world projects by providing application requirements and challenging the student to write Java code to meet those requirements.
 

Topics

 

  • Java basics
  • Basic introduction to Oracle 11g
  • Branching and looping
  • Objects
  • Advanced class concepts
  • Arrays
  • Exceptions
  • Collections and Generics
  • Stream I/O

 

Practical work

 

Extensive practical exercises take students through all major aspects of the design and development of Java programs. Students will be introduced to various wizards and tools available from Oracle 11g.

 

What you will learn

 

After completing this course, the student should be able to:

  • Apply OOP principles
  • Design OO applications using abstraction, encapsulation, modularity and hierarchy
  • Use Java exceptions to guarantee graceful error recovery for your application
  • Create and use inner classes in your program to make them concise and clear
  • Do input/output using Java
  • Create servlets and JavaServer Pages
  • Use Oracle 11g for Java application development

 

Audience

 

This course is intended for programmers who are interested in adding Java to their skills.

 

Prerequisites

 

The students should be familiar with object-oriented principals and the concept of object-oriented programming.

 

Duration

 

Five days.

Outline of WA1884 Introduction to Java using Oracle JDeveloper 11g Training

Chapter 1 - Overview of Java

 
  • History Of Java
  • Benefits Of Java
  • What Is Java?
  • What's This "Virtual Machine"?
  • Comparison to Other Languages
  • Java Programs
  • Basic Java Development Tools
  • Java Editions
  • Example – HelloWorld
  • Java Classes
  • Main Methods
  • Statements
  • Summary
 

Chapter 2 - Basic Object Concepts

 
  • What Is An Object?
  • State
  • Behavior
  • Encapsulation
  • Encapsulation Examples
  • Classes vs. Objects
  • Inheritance
  • Interfaces
  • Polymorphism
  • Benefits Of Objects
  • Summary
 

Chapter 3 - Basic Java Syntax

 
  • Declaring And Initializing Variables
  • Keywords
  • Coding Tips – Variables
  • Primitive Data Types
  • Logical - boolean
  • Textual - char and String
  • Integral - byte, short, int, long
  • Floating Point - float and double
  • Literal Values
  • Strings
  • Creating Strings
  • White Space
  • Comments
  • Coding Tips - Comments
  • Java Statements
  • Coding Tips - Statements
  • Scope of a Variable
  • System.out/System.in
  • Scanner Class
  • Summary
 

Chapter 4 - Operations and Making Decisions

 
  • Operator Categories
  • Special Situations
  • Binary Operators
  • Integer Division
  • Numeric Promotion
  • Type Conversion Of Primitive Types
  • Unary Operators
  • Relational Operators
  • Logical Operators
  • Bitwise Operators
  • Bitwise Examples
  • Shift Operators
  • Overflow And Underflow
  • Assignment Operators
  • Ternary Operator
  • Calculation Errors
  • Operator Precedence
  • Precedence Examples
  • Combining Strings
  • Coding Tips - Operators
  • Control Flow Statements
  • 'if' Statement
  • 'if…else' Statement
  • Nested Statements
  • "Short Circuited" Operators
  • Coding Tips - if & if-else
  • Summary
 

Chapter 5 - Using Classes and Objects

 
  • Objects, Instances, And Classes
  • What Are Classes?
  • Working With Classes And Objects
  • Instantiation
  • Instance Methods
  • Object References
  • String Operations
  • The Math Class
  • Summary
 

Chapter 6 - Writing Classes

 
  • Why Define Your Own Classes?
  • Encapsulation
  • Elements Of A Class
  • Defining Classes
  • Coding Tips - Class Definitions
  • Fields
  • Defining Fields
  • Coding Tips - Fields
  • Methods
  • Defining Methods
  • Passing Parameters
  • Overloading Methods
  • Coding Tips - Methods
  • Local Variables vs. Instance Variables
  • Example - Defining a Class
  • Example - Fields
  • Example - Defining a Method
  • Example - Calling a Method
  • Summary
 

Chapter 7 - Controlling Code Access and Code Organization

 
  • Controlling Access
  • Data Hiding
  • Encapsulation
  • JavaBeans
  • Packages
  • Problems Solved With Packages
  • Naming Packages
  • Declaring Packages In Classes
  • Package Access
  • Example - Access Modifiers
  • Import Statement
  • Using Classes From Packages
  • Coding Tips - Import Statements
  • Correlation To File Structure
  • Class Path
  • Java Core Packages
  • Java API Documentation
  • Summary
 

Chapter 8 - Constructors and Class Members

 
  • Constructors
  • Multiple Constructors
  • Defining Constructors
  • Default Constructor
  • Example - Calling Constructors
  • 'this' Keyword
  • Using 'this' to Call a Constructor
  • Using 'this' to Set a Field
  • Class Members
  • Examples Of Class Members
  • Comparison With Instance Members
  • Use Of Class Variables
  • Static Class Methods
  • Use Of Class Methods
  • Main Method And Command Line Arguments
  • Declaring Constants
  • Coding Tips - Class Members
  • Useful Standard Class Members
  • Initialization Blocks
  • Static Initialization Blocks
  • Summary
 

Chapter 9 - Advanced Control Structures

 
  • 'switch' Statement
  • Example - switch
  • Switch "Fall Through"
  • 'for' Loop
  • Example - for
  • 'while' Loop
  • Example - while
  • 'do…while' Loop
  • Example - do while
  • Break Statement
  • Example - break
  • Labeled Statements
  • Example - Labeled break
  • Continue Statement
  • Example - continue
  • Example - Labeled continue
  • Coding Tips - Control Structures
  • Summary
 

Chapter 10 - Arrays

 
  • Arrays
  • Declaring Arrays
  • Populating Arrays
  • Accessing Arrays
  • Array Length
  • Coding Tips - Arrays
  • Array References
  • Multidimensional Arrays
  • Arrays Of Arrays
  • Copying Arrays
  • For-Each loop
  • Variable Arguments
  • Variable Arguments Example
  • Summary
 

Chapter 11 - Inheritance

 
  • Inheritance Is…
  • Inheritance Examples
  • Declaring Inheritance
  • Inheritance Hierarchy
  • Access Modifiers Revisited
  • Inherited Members
  • Instances Of A Subclass
  • Example Of Inheritance
  • Role In Reuse
  • The super Keyword
  • Example - super Keyword
  • Problems with Constructors
  • Limiting Subclasses
  • 'set' Methods in Constructors
  • The Object Class
  • Summary
 

Chapter 12 - Commonly Overridden Methods

 
  • Overriding Methods
  • toString()
  • toString() in Object
  • Overriding toString()
  • Comparing Objects
  • Using == vs. equals(..)
  • Using == vs. equals(..)
  • Overriding equals(..)
  • Complex Comparisons
  • equals(..) Example
  • hashCode()
  • Overriding hashCode()
  • hashCode() Example
  • @Override Annotation
 

Chapter 13 - Exceptions

 
  • What is an Exception
  • Benefits
  • The Exception Class
  • How to Work With Exceptions
  • Example Exception Handling
  • The try-catch-finally Statement
  • Flow of Program Control
  • Exception Hierarchy
  • Checked Exceptions
  • Unchecked Exceptions
  • Coding Tips - Exception Types
  • Catching Multiple Exceptions
  • Specifying Thrown Exceptions
  • Rethrowing Exceptions
  • Chaining Exceptions
  • Creating your Own Exception
  • Assertions
  • Assertion Example
  • Using Assertions
  • Summary
 

Chapter 14 - Interfaces and Polymorphism

 
  • Casting Objects
  • Casting Objects
  • The instanceof Operator
  • Abstract Classes
  • Abstract Class – An Example
  • Interface
  • Interface – An Example
  • Comparable Interface
  • Comparable Example
  • Coding Tips - Superclass or Interface?
  • Polymorphism
  • Conditions for Polymorphism
  • Coding Tips - Leveraging Polymorphism
  • Covariant Return Types
  • Summary
 

Chapter 15 - Collections and Generics

 
  • What are Collections?
  • Arrays vs. Collections
  • Main Collections Interfaces
  • java.util.Collection
  • Main Collection Methods
  • Sets
  • java.util.List
  • java.util.Queue
  • Iteration on a Collection
  • Iterator vs. For-Each Loop
  • Maps
  • java.util.Map
  • java.util.SortedMap
  • Collections Implementations
  • Generics
  • Generics and Collections
  • Generic Collection Example
  • Collections and Primitive Types
  • "Wrapper" Classes
  • Autoboxing
  • Summary
 

Chapter 16 - Useful Java Classes

 
  • Java Logging API
  • Control Flow of Logging
  • Logging Levels
  • Logging Handlers
  • Loggers
  • Logging Example
  • Logging Formatters & Log Manager
  • Logging Configuration File
  • Example Logging Configuration File
  • Logging Filters
  • java.lang.StringBuilder
  • java.util.StringTokenizer
  • java.util.Arrays & java.util.Collections
  • java.util.Random
  • java.util.Date
  • GregorianCalendar & Calendar
  • Formatting
  • Formatting Example
  • Summary
 

Chapter 17 - Input and Output

 
  • Overview of Java Input/Output
  • Streams
  • Input Stream
  • Output Stream
  • "Chained" Streams
  • The File Class
  • File Example
  • RandomAccessFile
  • Reader and Writer
  • Buffers
  • Buffers
  • Channels
  • Serialization
  • Serializing Object State
  • Avoiding Serialization Problems
  • serialVersionUID
  • Options to Write Files
  • Using Streams - Write Example
  • Using Streams - Read Example
  • Using Readers and Writers - Write Example
  • Using Readers and Writers - Read Example
  • Using Readers and Writers - Scanner Read Example
  • Using Buffers and Channels - Write Example
  • Using Buffers and Channels - Read Example
  • Summary
 

Chapter 18 - Other Java Concepts

 
  • Annotations
  • Enumerated Types
  • Garbage Collection
  • JVM Storage Areas
  • Assertions
  • Assertions Example
  • When to use Assertions
  • Enabling Assertions
 

Chapter 19 - Overview of Java SE APIs

 
  • Java GUI Programming
  • Image I/O
  • Networking
  • Remote Method Invocation
  • Security
  • Databases - JDBC
  • Naming - JNDI
  • Management - JMX
  • XML
  • Printing
  • Summary
 

Chapter 20 - Overview of Java EE

 
  • Goals of Enterprise Applications
  • What is Java?
  • What is Java EE?
  • The Java EE Specifications
  • Versions
  • Role of Application Server
  • Java EE Components
  • What is a Servlet?
  • Servlet Execution
  • What is a JSP?
  • JSP Code Sample
  • What is an EJB?
  • EJB Types
  • Java Persistence API
  • EJB Examples
  • Web Browser
  • Applet
  • Application Client
  • Model-View-Controller Architecture
  • MVC – An Example
  • Java EE Vendor Specifications
  • Containers
  • Java EE Blueprint
  • Java EE Application Structure
  • EAR File
  • What are Modules?
  • Java EE Deployment Descriptors
  • Web Module
  • EJB Module
  • Client Module
  • Summary
Address Start Date End Date
Instructor Led Virtual 11/20/2017 11/24/2017
We regularly offer classes in these and other cities. Atlanta, Austin, Baltimore, Calgary, Chicago, Cleveland, Dallas, Denver, Detroit, Houston, Jacksonville, Miami, Montreal, New York City, Orlando, Ottawa, Philadelphia, Phoenix, Pittsburgh, Seattle, Toronto, Vancouver, Washington DC.
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