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Home > Training > Object-Oriented Programming > OOAD With UML using Rational XDE Training

OOAD With UML using Rational XDE Training

Course#: WA1208

Learn how to use object-oriented techniques from requirements gathering to implementation. Students learn how to analyze and design classes and their relationships to each other in order to build a model of the business requirements. A strong emphasis is placed on diagram notation for use cases and class relationships, as well as on sequence and state diagramming to capture the dynamic behaviour of the system.

Topics

  • Overview of UML
  • Object-oriented concepts
  • Understanding requirements, analysis and design workflow
  • Identifying classes
  • Object interaction, relationships and behaviour
  • Design patterns
  • System Design and refactoring
  • Using Rational Rose

 

What you will learn

  • After completing this course, the student should be able to:
  • Approach new complex software development with confidence
  • Use Rational Rose to model applications using UML
  • Implement the software based on the design
  • Establish a software development methodology for in-house development

 

Audience

This course is intended for anyone involved in the production, deployment and maintenance of software.

 

Prerequisites

Familiarity with software development in general is helpful.

 

Duration

Five days.

Outline of WA1208 OOAD With UML using Rational XDE Training

1. Overview of OOAD

 

  • Object-Oriented concepts
  • Object
  • Object relationships
  • Encapsulation
  • Class
  • Inheritance
  • Polymorphism
  • The Unified Object-Oriented Software Development Process
  • Unified Modeling Language and Rational XDE

 

2. Requirements Workflow

 

  • Requirements Workflow
  • Requirements
  • Problem Analysis and User Needs
  • Requirements Workshop
  • UML and Requirements Capture

 

3. Use Case Analysis

 

  • Use Case Analysis
  • Use Cases and Actors.
  • Use Cases Relationships.
  • Use Case Diagram.
  • Case study.
  • Use Case diagrams in XDE

 

4. Analysis Workflow

 

  • The Analysis Workflow
  • Analysis In the Rational Unified Process
  • Class Analysis
  • Use Case Realizations
  • Analysis Packages
  • Post Analysis

 

5. Class Identification

 

  • Class identification
  • Class categories: entity, boundary, control
  • Noun/verb analysis
  • Class diagrams
  • Class diagrams in XDE
  • Object diagrams

 

6. Class Relationship Analysis

 

  • Class relationship analysis
  • Class association
  • Aggregation
  • Composition
  • Qualification
  • Association Classes
  • Relationships in XDE

 

7. Object State Analysis

 

  • Object State Analysis
  • Object State
  • State Machine Diagrams
  • Transitions
  • Events
  • Signals
  • Time/Change Events
  • Substates/Superstates
  • Concurrent States
  • State Diagrams in XDE

 

8. Object Activity Analysis

 

  • Object Activity Analysis
  • Object Activities
  • Activity Diagrams
  • Nodes
  • Edges, Flows
  • Branches, Merges
  • Tokens
  • Signals
  • Parallel Activity
  • Partitions
  • Pins and Transformations
  • Acitivty Diagrams in XDE
  • Sequence Diagrams
  • Message Notation
  • Creation, condition, iteration, destruction
  • Loops and Conditions
  • Sequence Diagrams in XDE
  • Communication Diagrams

 

9. Design Workflow

 

  • Design Workflow
  • Design in RUP
  • Design vs. Analysis
  • Design Workflow
  • Refining Classes and Relationships
  • Refining Use Cases

 

10. Object Design

 

  • Object Design
  • Generalization
  • Encapsulation
  • Interface, types and roles
  • Persistent objects
  • Active Objects
  • Template (parameterized) classes

 

11. System Design

 

  • System Design
  • Collaborations
  • Packages
  • Systems and subsystems
  • Component diagram
  • Deployment diagram
  • Deployment Diagrams in XDE
  • Modeling different views of a system

 

12. Other UML Diagrams

 

  • Other UML Diagrams
  • Composite Structure Diagram
  • Timing Diagrams
  • Interaction Overview Diagram

 

13. Refactoring

 

  • Refactoring Principles
  • Common anti-patterns that should trigger the refactoring process
  • Some common refactorings

 

14. Design Patterns

 

  • Patterns
  • Common Design Patterns
  • Factory Method
  • Singleton
  • Command
  • Facade
  • Adapter
  • Proxy
  • Publish-Subscribe
  • Common Architecture Patterns
  • Three-tier Architecture
  • Multi-tier Architecture
  • Model-View-Controller

 

15. Advanced XDE

 

  • Team Development
  • Forward Engineering
  • Reverse Engineering
We regularly offer classes in these and other cities. Atlanta, Austin, Baltimore, Calgary, Chicago, Cleveland, Dallas, Denver, Detroit, Houston, Jacksonville, Miami, Montreal, New York City, Orlando, Ottawa, Philadelphia, Phoenix, Pittsburgh, Seattle, Toronto, Vancouver, Washington DC.
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